LEGO NINJAGO Codename: Arcturus - Kai Chase Scene (Weekend Whip Remix)Get a personalized message & signed poster from your favorite band, The Fold @ http: //thefold. THANKS FOR 1. 5 MILLION VIEWS!!!! Get this song on i. Tunes: https: //itunes. For more Ninjago, visit: http: //thefoldrock. Kai stands in a gas station flirting with a girl, when P. I. X. A. L calls him and tells about the Nindroids approaching. He jumps into his Prototype X- 1 machine car and heads to the highway. When he comes to the bridge, he accidentally fires rockets to the sky which get spotted by Pythor who was driving in a leading fuel truck with Cryptor. He then launches Nindroid flyers to hunt him and destroy his car. Kai successfully repels their attack, but Cryptor fires rockets at a hill above them and soon rocks that got separated from the hill fall down to his car. They block the road, but Kai and P. I. X. A. L. To hunt down Cryptor's truck, P. I. X. A. L activates his interception bike which Kai is unable to control so he bumps into edge of the oil tank. He gets up to its roof and fights Nindroids, using his new fire power and Spinjitzu. This proves to be a mistake as he realizes that his fire power lit up the oil tank and that its going to explode. Soon they get to a tunnel, where the Min- Droid attacks him. The X- 1 machine, remotely driven by P. I. X. A. L, accidentally scrapes an oil tank so gas starts leaking. It soon gets to flame from the sparks of the Min- Droid fighting Kai. When the fire comes to the leaking tank, the whole tank explodes but Kai jumps off to Pythor's truck and saves himself. He stays beneath his truck and hears Pythor talking to the Overlord by a radio. He tells people in Borg Industries that the Overlord is alive, but gets captured by Pythor who takes him to the lost city of Ouroboros. As night falls, Nya, Jay and Cole get out of the cinema and then Jay and Cole ask her did she decide which of them she will pick. She said that she will pick Jole, a robot created by her that is mixture of Jay and Cole- -a decision that is rendered moot when it freaks out and runs away. When they see light coming from Borg Tower, they get up to Borg's office where they find Garmadon, Wu, Lloyd and Zane who tell them that the Overlord is alive and is holding Kai hostage. They realize how the name Arcturus is actually a clue about the Overlord's new plan, although P. I. X. A. L is unable to find anything related, since she has every point in time of Ninjago's history in her database. Zane and Garmadon remember how they and the others went back in time and destroyed Garmadon's Megaweapon- -an event that P.
I. X. A. L, Lloyd, and everyone else never knew about because the past and present had been altered. It is Nya who voices their realization of the purpose of Project Arcturus: to obtain the only other source of Lloyd's golden power- -the Golden Weapons of Spinjitzu- -which is located in the stars. Zane tracks Pythor and finds out that he is holding Kai in Ouroborus. By the time Zane, Cole, Jay, and Lloyd get to Ouroborus, they don't find anything new around until a huge door below them opens and they fall into an underground base where they find a huge rocket called . They realize that the rocket will lead Pythor and his Nindroid minions to space and reach the Golden Weapons from the star where the Megaweapon was destroyed. Lloyd tries to stop him from lifting the rocket but Overborg stops him. With help from a freed Kai, the other ninjas hold off the Nindroids with their new elemental powers until Cryptor calls a retreat into the rocket. Pythor initiates the countdown for the rocket to launch into space, so Lloyd leads the ninja into it just in time. In the distance, Wu and Nya watch the Arcturus rocket gain altitude as P. I. X. A. L. Garmadon asks how far risk- taking was meant to go, but Wu replies by praying for the ninjas' safe return as if the sight of the rocket shrinking in the sky is the answer to his brother's question.. Shadow Warrior 2 review ? A wild looter shooter with procedural environments and dated humor. There are so many dick jokes that the supporting characters ask, 'What's up with the dick jokes?' But without pause, Shadow Warrior 2 takes every opportunity to elevate aimless, crass humor above its acrobatic first person shooting, wildly diverse weapons, hilarious precision gore system, RPG- lite loot hooks, procedurally generated levels, and open ended four- player co- op capable campaign. It's a shame really, because systemically, Shadow Warrior 2 is one of the most joyful and expressive FPS games of the year. But thematically, I wish I could kick it in the teeth. Bad words. In a rare moment of silence from Wang, the chatty protagonist, I swing a chainsaw skyward and grind a cybernetic ninja into two long vertical pieces. The halves fly upward from the chainsaw’s momentum, so I swing horizontally, quartering the poor cyborg. For fun, I whip out an automatic shotgun (called the Boner) and shoot the pieces out of the air like meat pigeons. My head swings back and I cackle. This physical comedy, the procedural gore that slices and explodes enemies exactly where they’re hit, is Shadow Warrior 2’s best joke. Shotguns leave gaping holes in enemies, katanas can disarm gun- wielding demons (literally), and nail guns do exactly what they’re designed to. It’s grotesque slapstick shooter comedy better than it’s ever been, undermined by an irritating desire to be clever and edgy. Vulgarity and edgy humor aren't inherently bad, but Shadow Warrior 2 uses it without purpose. Early on, I found a gun called the Genocider, which is where the joke begins and ends. It’s an indistinct weapon, utilitarian and mechanical, and that’s it. It's not a lovely historical slideshow to conjure. Later on, a character mistakes Wang’s monologue about a small woman inside him—a spirit that takes up residency in his head and acts as a guide—as him coming out as transgender. The subject and butt of the joke, the difficult transition process, isn't placed in an amusing light—it's just pointed at as if to say, hey, transgender people, right? It nests the act of coming out in the tension of the joke, coloring it as something to be uneasy about. They’re red and bad and you have to shoot them. There’s no time for talk. Side- splitting. Luckily, shooting demons isn’t a problem for Shadow Warrior 2. The combat and movement place an emphasis on acrobatics with a double jump and dash moveset that, when used in combination, let me nearly achieve flight. Former govt ministers Scott Emerson and Tracy Davis are big winners in LNP's new shadow cabinet. Shadow the Hedgehog (Japanese: With the ability to equip eight weapons at a time, switching between a chainsaw katana, an acidic grenade launcher, and an LMG shaped like a penis (surprise) midair is a breeze, and makes for plenty of action movie encounters. There’s even a button dedicated to making you fall faster for no other reason than to make you feel like a swift, experienced interdimensional ninja. The combat is an empty canvas where I’m still finding new methods for painting a demon and robot massacre. The 7. 0 available weapons aren’t the same six viewmodels with random stats. They’re all uniquely designed—there are elegant recreations of realistic firearms, weapons made entirely from bones, and varnished brass steampunk contraptions. Some drop at specific story beats, but the rest drop as loot with scaled stats. Each weapon can also slot three gems that modify certain stats like its elemental damage type, how much damage it does to specific enemies, reload speeds, alternate firing modes, and so on. Weapons still offer a ton to poke and prod at halfway into my second playthrough, and used in tandem with magic abilities (healing, force push, Ao. E shadow spike impalement) the combat is an empty canvas where I’m still finding new methods for painting a demon and robot massacre. A quartered spider here, a smoking flesh wizard husk there—watch out, Rembrant. As I developed my art, exploding mob after mob in a shower of gems and guns and ammo and collectibles, the loot systems quickly lost their allure and mystery. There’s such a glut of the stuff it becomes a chore to navigate the clumsy menus every time a new gem or gun drops so I can try them out. But it’s pretty easy to ignore the RPG systems for long periods and still skirt by on the normal and hard difficulties, especially with some co- op friends. Environments, as beautiful as they are, also lose their meaning quickly. The level design feels mushier than a purely authored shooter, in large part because the procedural levels are so open and aimless, but as good- looking conduits for combat, they work just fine. Chainsawing the leg off a massive mech against the neon backdrop of a cyberpunk metropolis or blowing holes in bipedal hammerhead shark demons in a craggy mountain village is more than enough set- dressing for me. No matter how repetitive the environments and loot- tinkering get, Shadow Warrior 2 stays a rewarding slapstick comedy thanks to its thrilling open- ended combat. It’s like the FPS embodiment of a dive bar, a place to kick back and tear up some demonic bad guy fodder with some friends. The drink selection is great, but the jukebox is too damn loud and only plays hair metal one- hit- wonders. If you can tolerate the baseless, dated humor, then Shadow Warrior 2 is an easy recommendation, but it’s a shame the excellent combat and deep customization systems need a caveat at all.
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January 2017
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